Adjusting the camera’s position and rotation while viewing the render result (Blender)

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The purpose 

Adjust the camera position/rotation while viewing the 3D image.

Refer to the page below for the rendering area (≈zoom).

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Environment

Blender:3.4.1

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Adjustment based on camera viewpoint and object properties

Switch to camera view

Pressing the 0 key on the numeric keypad will change the camera view.

When press 0 key

above becomes

like this.

The orange frame indicates the rendering area.

Camera movement/rotation adjustment

Select camera object.

Select an object property and modify its position/rotation by dragging (or entering values).

Result

The above operations allow you to rotate and move the camera while viewing the rendering area. 

Rendering “Image Rendering” from the “Render” menu will render the orange frame.

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