Unity

[Unity]converting screen coordinates to world coordinates(Screen Space – Overlay)

The purpose This article provides solutions for when converting from screen coordinates (Input.mousePosition) to wor...
Unity

[Unity] Detect UI Clicks

The purpose In Unity, we often need to detect when a UI element (specifically, a GameObject with a RectTransform com...
Unity

[Unity] Why Transform.Translate doesn’t move the expected distance.

The purpose Transform.Translate didn't move the expected distance in Unity. I'll investigate what's happening and pr...
PR
AI

usage and comparison of Gemini 2.5 Flash Image(nano-banana)

The purpose We will use Gemini 2.5 Flash Image (nano-banana) and compare it with Gemini 2.5 Flash Image. Gemini 2...
JavaScript

I tried using the Gemini 2.5 Flash Image (nano-banana) with JS.

The purpose I'll try using Gemini 2.5 Flash Image (also known as nano-banana) in JavaScript, as it has been released...
Android

Manually applying an OTA image to a Pixel

The purpose I will manually apply an OTA image to a Pixel. (Simply put, I will be reinstalling the Android system...
Unity

[Unity 2021] How to Use SVG without the Package Manager

The purpose I'll show you how to use SVG in Unity. When I looked it up, the results said to install Vector Graphi...
AI

Merge split safetensors files into one file

The purpose Sometimes when you download a model from Hugging Face, it comes in multiple files, like model-00001-of-0...
AI

[Stable Diffusion] Prompt Writing Guide (with Special Syntax)

The purpose Have you ever felt that the images you generate with Stable Diffusion WebUI don't quite match your visio...
AI

Setting up a local Stable Diffusion environment

The purpose We will build a Stable Diffusion environment on a local Windows PC that supports CUDA. Background ...
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