The purpose
This post summarizes several articles on importing and displaying 3D objects created in Blender using Three.js.
(updated periodically)
Save → Load/display (Basic)
Export as glTF for loading and display in Three.js.
Save on Blender
How to export as a single file (.glb)
How to export as a split glTF file (.gltf) (.bin and texture files saved separately)
Load/display on Threejs
Handling compressed glTF
We can export in compressed glTF format with Blender, but Three.js-side support is also required. .gltf files are also readable with similar support.
Save compressed file
Load/display compressed file
Troubleshooting issues when uploading to the web
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