Unity

Experimenting with Toon Rendering (Cel Shading) in Unity

The purpose  Unity has a preview of the Unity Toon Shader (UTS) for toon rendering (cel shading), so I'll try it out...
nodejs

Implement GUI for NodeJS+Gemini

The purpose  In the article below, I enabled the use of Gemini with NodeJS. However, since it lacks a GUI, it's ...
nodejs

Implementing Gemini in Node.js

The purpose  Use Google's generative AI, Gemini, with Node.js. Implementation Generate API key Go to the fo...
PR
Android

Debugging WebViews on Android

The purpose  Debugging a WebView (HTML, JavaScript) displayed on Android. Specifically, perform the following ta...
Android(JAVA)

Porting a Node.js web application to Android

The purpose  Port a Node.js web app into an Android app. (This will not include the server-side/backend.) use th...
Phaser3

Animation with discontinuous sprites(Phaser3)

The purpose  When animating a character in Phaser3, you create the animation from consecutive sprites (in the exampl...
Browser

Debugging scripts executed in Chrome extension content scripts

The purpose  I created a browser extension that executes JavaScript on specific pages. Debug the script run...
Browser

Adding an options page to a Chrome extension

The purpose  Some Chrome extensions, when their icon is clicked, display an "Options" menu item that opens the optio...
Phaser3

Creating multiple HTML files with a Vite + Phaser 3 template.

The purpose  This Vite + Phaser 3 template, created from the article below, will be configured to build multiple HTM...
TOOL

A tool for generating SHA hash values from strings

The purpose  I created a tool that generates SHA-1, SHA-256, SHA-384, and SHA-512 hash values from a string. why ...
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