Unity

Unity

[Unity]converting screen coordinates to world coordinates(Screen Space – Overlay)

The purpose This article provides solutions for when converting from screen coordinates (Input.mousePosition) to wor...
Unity

[Unity] Detect UI Clicks

The purpose In Unity, we often need to detect when a UI element (specifically, a GameObject with a RectTransform com...
Unity

[Unity] Why Transform.Translate doesn’t move the expected distance.

The purpose Transform.Translate didn't move the expected distance in Unity. I'll investigate what's happening and pr...
PR
Unity

[Unity 2021] How to Use SVG without the Package Manager

The purpose I'll show you how to use SVG in Unity. When I looked it up, the results said to install Vector Graphi...
Unity

[Unity] Troubleshooting for when a WebGL build fails to launch

The purpose This is a memo on how to fix an error that prevented the app from starting when I opened the HTML file a...
Unity

How to use Git for version control of a Unity project

The purpose Even though Unity has its own version control system (Unity Version Control), we will be using Git, as i...
Unity

【Unity6】Using the button without setting it up in the Inspector

The purpose  The following article uses buttons set via the Inspector. However, since the buttons are not used w...
Unity

【Unity6】Support for garbled Japanese characters(□ is shown)

The purpose  Troubleshooting Japanese character display issues in Unity's GUI (square boxes instead of text). ...
Unity

【Unity6】Notes on Creating FPS-like Behavior

The purpose  I'm creating FPS-like movement controlled by the mouse in Unity. I'll list the creation process and ...
Unity

【Unity6】Importing Blender objects into Unity

The purpose  Importing a simple 3D object (no rigs) created in Blender into Unity. Notes below. Environment ...
Copied title and URL